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#Yamaha mg166cx usb manual español pro
Serialization: Console Pro causes Slow asset refresh when modifying any script, 45 seconds on one line change.
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Serialization: Prefab changes are not applied and an error occurs when changing fields that have SerializeReference attribute.Scripting: fields produce "Field is never assigned to." warning.Scripting: Project recompile and package changes takes a long time when Project includes a lot of packages.Scripting: Switching targets in SRP projects will cause XR errors on some platforms.Scripting: Building a project crashes when a Script Component has serialized array of a type that contains a serialized PropertyName field.Scene Management: Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a broken Prefab.Scene Management: Allocated memory is not cleared when loading and unloading scenes.Project Browser: Crash on using global search patterns.Profiling: Hold on window appears and loads infinitely when setting lectedPropertyPath while the Profiler holds no frames.Packman: Editor crashes when upgrading/downgrading between 2020.2.Package: Standalone build fails with package errors if Unity Reflect is installed.Mono: Crash with various stack traces when exiting Play Mode after recompiling scripts.
#Yamaha mg166cx usb manual español android
Mobile: Keyboard doesn't show up when trying to input text in an Input Field with Hide Mobile Input checked on Android 11.Mobile Rendering: Unpredictable FPS Throttling on a device while rendering an empty Terrain.MacOS: Shader import in an external exFAT drive crashes Unity.Input: Keypad number keys reporting incorrectly.IL2CPP: UnityLinker strips classes used with the SerializeReference attribute.Global Illumination: gi::InitializeManagers() takes 0.6s during Editor startup.Global Illumination: BugReporter doesn't get invoked when the project crashes.Global Illumination: Crash on 'Preparing Bake' stage when rebaking GI after changing lighting settings and clearing baked data.
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Global Illumination: Baking is stuck on 'Finalizing Bake' stage when baking on OSX with AMD GPU.Global Illumination: Optix denoiser produces noisy results.Global Illumination: OIDN produces noisy results.Build Pipeline: Building subscenes without platform package doesn't work.Audio: Unity crashes in Play Mode at FMOD_Resampler_Linear.Asset Importers: Importing an fbx model is noticeably slower when the model contains Animations.Asset Import Pipeline: Errors thrown on creating a project using microgame templates.Asset Bundles: AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets is significantly slower than 18.4.Asset Bundles: AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4.AI: A NavMeshAgent GameObject teleports to a near NavMeshSurface when collided with a moving NavMeshObstacle.2D: Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab or dropping it into the scene.